LumaForge Names Krysta Masciale Chief Marketing Officer

LumaForge Names Krysta Masciale Chief Marketing Officer

LOS ANGELES, Calif - LumaForge announced today that Krysta Masciale will join the company as chief marketing officer. Masciale will bring LumaForge's next chapter to life by driving the brand’s internal culture and pairing it with the customer experience. She will lead consumer brand strategy, market positioning, performance-based and partnership marketing for the company through digital, social and community-centric initiatives.

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Norway's VGTV Runs on Jellyfish

Norway's VGTV Runs on Jellyfish

The media and entertainment world is going through some interesting changes. Newspapers and printed magazines are losing double-digit percentages of revenue each year, linear television networks fight for shrinking audiences and advertising money, Hollywood is merely a fraction of what it used to be, and large post houses and historic film studios have shut down or struggle to survive.

At the same time, the independent film industry is booming, niche production houses and post boutiques are flourishing, and quality online information and movie channels are more popular than ever. VGTV Norway is a perfect example of this trend. This video operation spin-off of the leading Norwegian newspaper VG has several online and linear television channels, including a 24/7 news channel, that provide very popular high-quality content to a vast and loyal audience.

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Spain's Biggest TV Show Ever Cut on a Jellyfish

Spain's Biggest TV Show Ever Cut on a Jellyfish

With a production crew of 400 people, a cast of 200 actors and over 2000 extras, hundreds of hours of raw footage shot by several crews on 130 locations, 9 months of editing and 10 months of VFX work, Alberto Rodríguez’ and Rafael Cobos' 12.3 million dollar television series “La Peste” (The Plague) is the flagship original drama production of Movistar+, the largest VoD provider in Spain and part of media giant Téléfonica.

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VR Deep Dive - Speak of the Devil

VR Deep Dive - Speak of the Devil

Last summer we received a call from Light Sail VR about a hugely ambitious project they were undertaking called Speak of the Devil. Their plan was to create the first ever immersive, interactive, live action horror experience, and they were going to shoot it in the woods ninety miles outside of LA. It sounded like a logistical nightmare from pre-production to post-production (which it was), but if anyone could pull it off it’d be Matt & Robert. They’d already got Google on board so we figured we could lend them a Jellyfish or two to work from on-set and throughout post.

What we asked for in return was that LumaForge could embed someone on-set and during post to document their workflow so that the rest of the world could learn from this project. If live action and narrative VR is going to succeed then the process for creating it needs to get keep getting simpler so that our energy can be put toward storytelling. Our hope is that this video, along with the in-depth article’s Light Sail has been putting out on medium will encourage other creators to share their processes and push this entire art form forward.

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NAB 2018

NAB 2018

If you’ve been to NAB the last couple years, you might be aware of the LumaForge Workflow Suite and the Faster, Together stage.  We had been setting up both of these events as a way to give people a place to catch up, learn, and honestly get a bit of an Oasis away from the insanity that is the show floor.  The reality is, though, that they were a little hard to get to, and we took that feedback and are pleased to announce that it’s gotten even easier to find us as we’re bringing it all to the NAB show floor in the Lower South hall this year.  

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Apple Comes to Hollywood

In Los Angeles on a Saturday morning in November, a crew of 10 students from Hollywood High School, helmed by 17-year-old director Celine Gimpirea, are transforming a corner of the Calvary Cemetery into a movie set. In The Box, a boy slips inside a cardboard box and finds himself transported to other realms. On this well-manicured, impossibly green lawn, among rows of flat, black granite grave-markers, are rows of flat, black camera cases holding DIT stations, iPads and MacBook Pros — the tools that will bring the story to life.

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Resolve 14 Studio Collaboration With a Jellyfish

Post-production can be done alone, but is much faster and way more fun working with a team (when done right). With the latest version of Resolve, the team over at Blackmagic Design is starting to show the world exactly what collaborative post can look like. In this post we'll show you some of our favorite features and some ways you can start using them with your team.


Conform-less Post-Production

Where Avid and Premiere both have solutions for editing, DaVinci Resolve Studio 14 takes it a step further by bringing Editors, Assistant Editors, Colorists, Sound Designers and Sound Mixers all into the same application. Blackmagic Design has created an application that allows for largely conform-less post.

 Fairlight Page in DaVinci Resolve 14 Studio

Fairlight Page in DaVinci Resolve 14 Studio

Many of you know the pain of using XML, AAF, OMF & EDL to pass timelines between varying applications. While there are times that turnovers between applications go smoothly, often effects go missing, timings slip, and adjustments to audio and video get lost in the shuffle. Heck, this happens so often that many post houses have conform artists on staff just to clean up turnovers.

Thanks to Resolve Studio 14, much of this goes away. In fact, Colorists can be working on a timeline WHILE that exact same timeline is being cut by an Editor. When it is time for the audio mix, all it takes is a click to the Fairlight Page to get going. There is no need to conform, because all of the jobs of post are taking place in the same application.

The only major tasks Resolve doesn’t address directly are Visual Effect and Motion Graphics. Thankfully, Fusion Connect is built into Resolve, working similar to Premiere’s dynamic link. For those working mostly with VFX, Fusion is far more powerful than After Effects. However, After Effects is still more suited to Motion Graphics in many cases. If you’re interested in learning about how Fusion can fit into your Motion Graphics arsenal, check out this presentation from Tony Gallardo.


Bin, Timeline & Clip Locking

When working in groups of people, it’s important to ensure that nobody loses their work and to manage changes people make as they go along. To aid in this, DaVinci Resolve Studio 14 provides three kinds of locking: Bin Locking, Timeline Locking, and Clip Locking.


Bin Locking

Hierarchal Bins Lock the Bins within them.

Bin locking in Resolve Studio 14 is similar to bin locking in Avid Media Composer or Project Locking in Adobe Premiere Pro. Whenever a collaborator is the first to open a bin, they gain read and write access to that bin. All other collaborators will only have read access to that bin. To release the lock, a collaborator simply needs to select a different bin. If switching frequently between a few bins, they can be locked manually by right-clicking and selecting “Lock Bins”. To unlock, simply right-click and select “Unlock Bins”.

As changes are made to a bin, a “refresh” icon will appear next to that bin for each collaborator. To update the contents of the bin, one simply needs to click the “refresh” icon.

Whenever editing in a timeline, both the timeline and its enclosing bin will be locked. Other users can open the timeline in read-only mode, but they will not be able to make any edits to the timeline. Opening a timeline in read-only mode can be useful when reviewing the work of other editors or as a reference point for content in other timelines.


Clip Locking

Clips lock as they are being graded.

Unlike editors, multiple colorists can have read AND write access to the same timeline at once. This is thanks to Clip Locking. When a colorist selects a shot in the timeline, that clip is now locked to everyone else. Changes made to that clip will be saved once the colorist selects a new clip. Unlike Bin Locking, no refresh is required to see updates to a color grade.

Comparing Timelines

Ever made changes to a timeline and realized you missed something you did in a previous edit? Resolve now has a tool that allows you to mix and match parts of two timelines using their Timeline Comparison tool. To use the Timeline Comparison tool, open the timeline you want to update, and then right-click the second timeline and select “Compare With Current Timeline”. When the Compare Timeline window appears, the timeline on the top will provide possible changes to the timeline below.

 Timeline Comparison in DaVinci Resolve 14 Studio

Timeline Comparison in DaVinci Resolve 14 Studio

Each timeline has it’s own playhead, which is ganged to the other playhead by default. This allows you to watch through both timelines at once and observe their differences. The playhead can be unganged, if desired.

There is also the Diff Index on the left side of the window. This gives a very specific list of all of the differences between the two timelines.

If you want to use the changes from the newer timeline, right click a highlighted section in the timeline and choose “Accept Change”.


Collaboration Chat

As an added bonus, Resolve Studio 14 provides collaboration chat. Each user can add their name, and select a color. This makes it easier to see who is speaking. As new messages arrive, the chat bubble in the lower-right corner of the window will turn orange. Collaboration chat is, otherwise, very similar to many chat applications.


In-App Chat


No need for an external chat app!


The Future is bright for Post teams!

DaVinci Resolve Studio 14 has brought post-production collaboration into the 21st century and the functionality of its collaboration tools are unparalleled. The ability to do hierarchical bin locking is a big plus over Avid’s collaboration. Clip locking within the Color page is amazing. Most importantly, editors, assistant editors, colorists, and audio mixers can all work together from the same project at once. If Blackmagic adds some basic VFX functionality, there may be little need for other applications.

James Tonkin

James Tonkin

AC/DC, Coldplay, The Rolling Stones, Robbie Williams, Metallica, David Gilmour, Duran Duran, Placebo, Dixie Chicks, Zipperface, Beyoncé, Björk… You name them, James Tonkin has worked with them. In this extensive interview, he talks about the gear he takes on the road to shoot and edit concerts of the world’s greatest bands, and about his new high-end post house in London. A good read for anyone who is interested in camera gear and post production technology.

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Apple Releases Final Cut Pro X 10.4 and the New iMac Pro

 The iMac Pro now comes with a 10G Ethernet port, allowing for direct connection to the Jellyfish.

The iMac Pro now comes with a 10G Ethernet port, allowing for direct connection to the Jellyfish.

Apple launched their new Final Cut Pro X 10.4 alongside the iMac Pro. We're thrilled for the release of both. The iMac Pro can now connect to our Jellyfish shared storage without an adapter!  This is great news for anyone wanting collaborative 4K editing in Final Cut Pro X. The new 10G port on the iMac Pro should provide similar speeds to those experience when connected to an adapter, but cost significantly less. Gone are the days of spending $600 just to get 10G speeds. Connecting a Mac to a Jellyfish has never been easier.

 The jellyfish Mobile can now connect at 10G speeds to the imac pro without an adapter.

The jellyfish Mobile can now connect at 10G speeds to the imac pro without an adapter.

In his review of the iMac Pro, Thomas Grove Carter said "What I’m most excited about here is the 10GB Ethernet port." Thomas reported that, while connected to their Jellyfish Tower, he was able to play back 5K Red RAW footage back at full quality without dropped frames. To read more about Thomas' experience with the iMac Pro, check out his article on postPerspective.

 The new Color Wheels in FCPX 10.4 make grading with a Vectorscope significantly easier.

The new Color Wheels in FCPX 10.4 make grading with a Vectorscope significantly easier.

The update to Final Cut Pro X came with a new integrated VR toolset, new color wheels & curves, and full support for HDR. However, something you may have missed, which is huge if you use FCPX with shared storage, was the addition of NFS support. Since FCPX Libraries have been able to run on NFS shares for a few years, you might be wondering why Apple is touting something that already seemed to work.

Prior to FCPX 10.4, if a Library was opened on one computer, it could accidentally be opened on another computer. In this case, one person would not be able to save their changes. This is HUGELY problematic. Thanks to the FCPX 10.4 update, Libraries on NFS shares are now locked, so only one person can have them open at a time. While this may seem like an insignificant feature, the ability to set proper permissions is very important to editing with collaborators. Thanks to this update, the integration between the Jellyfish and Final Cut Pro X is stronger than ever.

Shared Projects in Adobe Premiere Pro

LumaForge is pleased to announce full support for Adobe's latest collaboration features across Premiere and the entire Creative Cloud!

Project locking allows multiple users to work with the same content. In a narrative workflow, an editing team can divide their film into Shared Projects per Reel or Scene. An Assistant Editor can get to work synchronizing and logging one scene, while the Editor begins assembling another. Once the Assistant Editor is finished with their scene, the Editor can refresh their copy of the scene’s Shared Project and immediately see the changes.


An added benefit of using Shared Projects on productions with large amounts of footage is the significantly reduced load time of Master Projects. When a Master Project is broken into multiple Shared Project bins, footage from those Shared Projects is only loaded once that Shared Project is opened. For those working on hour long docs or feature-length projects, no more are the days of the 10 minute load time.

All of our servers support the Adobe® Premiere® Pro CC collaboration features for both macOS and Windows users. Check out this video to show the features in action.

It's time for IBC!

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The LumaForge team is headed to Amsterdam for IBC this week, will you be there?

This year we've got an entire demo area set up near the RAI at Spaces Zuidas where you'll be able to demo a Jellyfish and talk to our European workflow experts. There will be free shuttles running to and from the RAI, or if you prefer to walk it's only about 10-15 minutes away from the convention center.

In addition to our demo area, LumaForge will have several presentations at FCPX World also at the Spaces Zuidas location. Come find out about the latest updates to FCPX and hear from the professionals using Final Cut at the highest levels of post-production.

Register Here

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ShareStation & Mellanox at the Faster, Together Stage

LumaForge did a lot during the 2017 NAB Show. Josh, Eric, Gergana, Tyler, and Kevin held down the fort at the Workflow Suite at the Encore Hotel. Meanwhile, Sam and Patrick worked with some amazing volunteers from the FCPX community to put on the Faster, Together Stage at the Courtyard Marriott across from the Convention Center.

We were fortunate enough to borrow Eric from the Workflow Suite long enough to do this presentation on ShareStation and our partnership with Mellanox. Eric and Sam talk about how high-speed ethernet on our ZFS backbone enables teams to work on high-end VFX, color, and video using 10G, 25G, 40G, and 100G ethernet connections. 

Richard Hastie, from Mellanox talks about the benefits of moving from a fiber/SDI/ethernet hybrid network to a single high-speed ethernet network.

So sit-back, relax, and enjoy the most thrilling presentation on enterprise level video collaboration you’ve ever seen!

NAB 2017

NAB is around the corner, and for those of you who haven’t been there before, it’s pretty much a giant three ring circus around our industry. There are endless booths, more TV monitors than you’ll see in a lifetime, an absurd number of new toys to play with, and more products that you’ll never use in the real world than you can possibly imagine.

For video editors, it’s basically the world’s largest toy store. For those people who have been coming for awhile, though, there’s a few inherent truths that you quickly learn once you’ve been around the block there a few times:

#1 The show floor is probably the least fun place to be at NAB.

#2 The most important thing you can do for your career at NAB is to spend time talking to the people that are in attendance because it’s probably the one time of the year that you’ll have the chance to meet them in person and you’ll build relationships that will change your career in ways you never imagined. Make as many appointments to meet up with as many people as you can.

#3 The best place to meet people and strike up a conversation is at all the events, parties, and workshops that surround NAB, and you’ll learn more at those places than you’ll ever learn getting inundated with tech specs and marketing talking points at all the booths (but you should still go to them, meet all the vendors you like, and get business cards… they’re all pretty nice people and if they remember you, it’ll usually help you on the pricing side down the line).

The show floor itself becomes pretty overwhelming really fast, and you need to find your various Oasis’ away from it to hold onto your sanity.

So, it’s with these truths in mind that the team here at LumaForge has decided to give you some really cool options to help you get away from the show floor and give you a place to come meet some of the most amazing minds in post production (and yes, all the usual FCPX suspects will be there).  With that in mind, I now present to you the LumaForge Workflow Suite at the Encore and the LumaForge Faster, Together Stage at the Courtyard Marriott across the street from the convention center.

For those of you who were at the LumaForge Workflow Suite last year, we’re back at the Encore, and we’re taking everything we did last year to the next level.  Have you been wondering how to connect everything your editors are doing (FCPX, Premiere, Resolve, and Avid living in perfect harmony) and combine it with the latest and greatest from Motion, After Effects, Fusion, Nuke, Pro Tools, Logic, Reaper, .etc in a cross platform Mac-Windows-Linux environment where anything your team wants to do becomes possible?

Were you interested in seeing some next level storage products that make doing all of this easier than ever before and allow you to build your workflow on the fastest, easiest to use, most stable foundation in the industry? Were you also wanting to come in and talk to some of the top minds in the post world and some of your favorite 3rd party software and plugins manufacturers?

Did you want to sit down somewhere, have a drink, a great conversation, and then get hands on with a whole bunch of stuff? Well, we built this suite for you. There might also be a few never before seen surprises there that you you’ll be able to get hands on with.  For anyone serious about seeing the future of how you can be working, this is going to to be the Epicenter.  Sign up for you appointment to come see us here.

And now… The Faster, Together Stage. To be honest, we sort of have no idea how this came together, and it all sort of came out of nowhere. We didn’t even start thinking about it until a couple weeks ago when we saw that there was going to be no presentation suite for the FCPX Community this year, and no place for us all to come to hang out together, and then we saw the outcry on Facebook… so we decided we should at least try and make something happen.

We talked to Jesus Perez Miranda and Ronny Courtens from FCPX Tour, and decided to see if it would be possible to make something happen at NAB. They were extremely excited, and we decided we’d give it a shot. We found a venue at the Marriott Courtyard across the street from the convention center, made up a list of people we hoped would come present with us, and decided to see if anyone wanted to come do this thing with us.

We talked to Richard Taylor, Bill Davis, and T. Payton if they wanted to help us put this show together… they were excited… and then we asked Chris Fenwick from FCPX Grill if he wanted to Emcee… and he was in too. Then we made a short list of our dream presenters and reached out to everybody… and just about everyone said yes. We were floored.

We are so beyond excited about the lineup of speakers around this event we can barely contain ourselves. Without further ado, here’s a brief rundown of everyone we can currently announce so far (register for the event and you’ll get the finalized list, times, and presentation names as soon as it’s all locked in place… presentations will also be continually added to the Faster, Together webpage as they become official):

  • Steve Martin will be talking about how to use FCPX to create a weekly web series
  • Mark Spencer will be showing off some fantastic tricks for FCPX Editors with Motion
  • Michael Cioni will be presenting something only Michael Cioni can present
  • Alexis Van Hurkman will be giving a Davinci Resolve demonstration
  • Brad Olsen and Richard Taylor will be showing a section of of their new FCPX documentary Off The Tracks that I think will be very near and dear to the hearts of readers
  • Emery Wells from will be showing off how to simplify the business of video creation
  • Bill Davis, Oliver Peters, and Michael Kammes will be holding an State of the NLE cagematch panel
  • Michael Kammes will be dispelling 5 post myths
  • Phillip Hodgetts will be showing off some brand new things from Intelligent Assistance
  • Coremelt will also be showing off some brand new things
  • Denver Riddle will be showing off why LUT’s are no longer a Black Box
  • Patrick Inhofer and Robbie Carman from Mixing Light will be demonstrating Resolve collaborative workflow
  • T. Payton will be showing off Shot Logging with Movie Slate and FCPX
  • Jeff Fortune is going to show you how to make things work with FCPX, Softron, and CatDV
  • Gary Adcock will be showing off what you need to know about Thunderbolt 3
  • Kelsey Brannan will explain how to edit faster with Premiere
  • Mae Manning is going to show of Premiere Pro proxy workflow
  • Sam Bogoch will be showing you what’s new with Axle Video
  • Marquis Broadcast is going to be showing off a brand new tool for FCPX
  • Softron’s Pierre Chevalier is going to be showing off why you should be using their products with FCPX in Broadcast
  • Tony Gallardo is taking you on a deep dive with Resolve as a hub for VFX and how to use Fusion if you’re an After Effects artist
  • Rich Roddman will be showing you how to protect the DP’s vision in post
  • Robert Kruger is going to show you why you need to have Kyno
  • Keyflow Pro is going to be giving you an update of what’s new in their world
  • There’s still a few more surprises yet to be announced

Last, but not least, though, I’ll be demoing along with the Lumaforge team some things that we’re pretty passionate about and that we think you’ll find really useful in your workflows.

BTW, in case, for some reason, you’re busy all day Monday through Wednesday, we’ll also be at the Colorist Mixer Sunday night, the FCPX Guru Gathering Monday night, The Supermeet Tuesday night.

We’ll see you in Vegas!

- Sam Mestman

See You in Nashville!

LumaForge is happy to announce that we are a Gold Sponsor of this year's Editor's Retreat coming up in just a couple of weeks.

In addition to showing off our wares at the expo night both Sam Mestman and Patrick Southern will be giving presentations on innovative editorial workflows. We're very much looking forward to getting out of the trenches and edit bays and mingling for a week.

If you're on thinking about going, there are still a few spots left. We'd love to see you there!